The manual pipeline gives you full control over every step: `createWafer` → `generateDies` → `clipDiesToWafer` → `applyOrientation` → `applyProbeSequence` → enrich with test data → `generateReticleGrid` → `buildView` → `toCanvas`. Use this when you need to intercept or customise individual stages — for example to inject custom enrichment, apply a non-standard probe path, or integrate with a server-side pipeline. For most use cases `buildWaferMap` + `renderWaferMap` is simpler. Controls above drive `toCanvas` directly — no built-in toolbar.
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Probe path Reticle Die labels Rings Quadrants